we capture the world
So that you can create your own.
about us
We make Megascans, Bridge and Mixer — a unique 3D asset library and two companion applications for 3D art creation. With these products, our community of users creates amazing 3D art for videogames, movies, architecture visualisation and more.
HISTORY
Quixel was founded in 2011 by Teddy Bergsman and Waqar Azim, based on the vision of substantially speeding up how creators build digital environments, by giving them access to a vast and ever-expanding library of 3D building blocks, and easy-to-use tools to greatly simplify the creative process.
locations
Today we are more than 100 people in 6 different countries , with headquarters in Sweden and Pakistan. Many of us have a strong background in the games and VFX industries, and are still very active in the community.
join us
We’re always on the lookout for amazing people to join our team. If you’re a techincally skilled artist, developer, or creative with a passion for changing how digital industries work today and in the future, chances are we’d get along quite well.
get in touch
Want to send us some love? Some hate? Need support, or have a business proposal? Through our contact form you’ll find the right way to get in touch with us, no matter what’s on your mind.